![]() As you travel through your memories, you'll come across various objects, and it is your task to find and collect them. To recover your memory, you must go back in time and revisit your past. Unfortunately, you trip and hit your head, resulting in amnesia. As the game begins, a dark shadow starts chasing you, forcing you to run for your life. See our Safehouse Missions and Underboss guides for more details.The Echoes of Sorrow is an exciting Hidden Object game that allows you to explore your memories and rediscover your identity. Additionally, The Hollow Man Main Mission requires you to have three Underboss Skulls. You must complete The House of Echoes and Fall Like Lightning to unlock The Hollow Man Main Mission. Grab it then, return to the dollhouse to teleport back out and complete the mission!Ĭompleting this mission unlocks the Main Mission, Amelia’s Memorial. Once the final echo is finished, the Butterfly Needle will appear on the couch. Use it to enter the lab and interact with the final echo. ![]() The Psychic Echoes will move to where the doll was found.Īfter viewing the third echo, Addison’s Lab Key will appear. Make sure to interact with the Psychic Echo each one leaves behind. The Sin-Eaters will teleport as you’re attacking them. The Sin-Eaters are located where you found the dolls: the attic, the kitchen, and the greenhouse. The house is completely empty except for three Sin-Eaters which you have to kill and view the Psychic Echoes they leave behind. Walk over to the dollhouse and place the three dolls in their respective spots. Return to the second floor and enter Amelia’s Room (which is located on the same side of the house as the lab). Save yourself a lockpick and enter through the doorway in the corner. Take out the one with the megaphone to avoid raising the alarm, and then take out the other one. There are two more dolls located inside the house that you will need to get to complete this mission.Įnter the House - Grab the Doll from the Kitchenīefore entering the house, you can see two cultists inside the lab through the window. Therefore, aim for the head with your first shot then switch to a close-range weapon to use once it’s near you.Īfter thinning out the enemies in the backyard, jump down and head toward the greenhouse in the center of the backyard. If your sniper doesn’t kill them on the first shot, they’ll immediately teleport over to you. There will be some vampires floating along the outside. Use the sniper to take out the watcher on the roof of the house and any enemies meandering around the backyard. There’s also a Sniper and Sniper Ammo up here too. Climb up there and stealthily take out the Watcher. Avoid getting spotted by the Watcher and reach the scaffolding at the back corner of the house (the side closest to you). You can run up the path pretty much until you get near the top where you’ll find a small group of cultists around the patio/deck area.Īfter disposing of the cultists around the patio/deck, make a quick detour to the guest house on the SW side of the yard. Take out as many enemies from a distance as you can and then head on through. It is also easily reachable by fast-traveling to the Zengle’s Madness Historical Marker which gives also serves as a good respawn point, if necessary.įrom Zengle’s Madness go west across the parking lot to see the path that leads from the docks up to the house. It provides fairly good cover and vantage points to take out enemies. The house can be reached in a number of different ways. The house is located on the southern edge of Redfall on top of a mountain. Addison’s home to get more info about the Hollow Man. The mission’s objective is to investigate Dr.
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